This is a case study for the usage of New Released Kit-bash Sci-Fi Blocks.
Used the kit-bash to create wall blocks and the boxes .Modeled low-poly on top of the high-poly in 3ds max. Baked and painted in Substance Painter.
After all, imported in Unity to created this corridor. No post-process other than Unity HDRP post-process. I'm not good at Unity so the video is not that smooth. I think i overdid the quality setting and the videos are just live screen captures.
The character is from MIXAMO. They have really fun animations :)
I'll create and post a break-down for this project in coming days.
If interested kit-bash can be found here: https://www.cgtrader.com/3d-models/space/other/sci-fi-blocks-kit-bash-set
Rendered In Unity
Rendered In Unity