Website powered by

Sci-Fi Modular Game Ready Objects Case Study

This is a case study for the usage of New Released Kit-bash Sci-Fi Blocks.
Used the kit-bash to create wall blocks and the boxes .Modeled low-poly on top of the high-poly in 3ds max. Baked and painted in Substance Painter.
After all, imported in Unity to created this corridor. No post-process other than Unity HDRP post-process. I'm not good at Unity so the video is not that smooth. I think i overdid the quality setting and the videos are just live screen captures.

The character is from MIXAMO. They have really fun animations :)

I'll create and post a break-down for this project in coming days.

If interested kit-bash can be found here: https://www.cgtrader.com/3d-models/space/other/sci-fi-blocks-kit-bash-set

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity

Rendered In Unity